Re: [討論] 到底為什麼要 WASD?

看板C_Chat (希洽)作者 (Oswyn)時間10小時前 (2025/08/02 21:44), 9小時前編輯推噓0(000)
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就小時候玩 Apple II & 古早 PC games 的印象 WASD 早就是很多遊戲的的預設移動鍵 最早有多早?就沒有印象了 Doom 1993年 下面是 1982年 Apple II 遊戲 AZTEC 的手冊 https://mocagh.org/miscgame/aztec-manual.pdf Regular Movement Keys W = Walk R = Run J = Jump G = Kneel (repeated presses lets you crawl) S = Stop A = turn to left D = turn to right C = Climb P = Place and light dynamite. (If nothing immediately under the charge it falls until it hits something.) Only 1 charge can be lit at a time. Z = Inventory When near a box use these keys: O = open, L = look inside, T = take contents. When near a rubble pile: O = remove one layer, T = take item. Fight/Attack Keys F = go into Fight mode. If you have no weapon you'll hear a beep. If you have a gun it will be drawn (but can't shoot without bullets!) If you have both a gun and machete the machete will be drawn. S = spin around A = move left 1 step D = move right 1 step G = draw gun L = lunge with machete M = slash downwards with machete SPACE BAR = shoot gun W, R or J Keys. Will take you out of Flight Mode and back to Normal movement. 以前也有不少 2P 或多P遊戲,通常 1P 佔 WASD,2P 佔方向鍵之類的 連 M$ DOS & QBasic 的範例遊戲,類貪食蛇Nibbles 跟丟香蕉Gorillas 也已經都是 WASD -- 人間五十年、化天のうちを比ぶれば、夢幻の如くなり ^,,,^ 一度生を享け、滅せぬもののあるべきか (ω)\m/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 114.36.235.170 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/C_Chat/M.1754142270.A.7E1.html ※ 編輯: Oswyn (114.36.235.170 臺灣), 08/02/2025 22:14:01
文章代碼(AID): #1eZXO-VX (C_Chat)
文章代碼(AID): #1eZXO-VX (C_Chat)