Re: [閒聊] 雜談‧動畫的科技設定【武器篇2】
※ 引述《shamanlin (薩滿已死有事燒紙)》之銘言:
: ※ 引述《Kplt0083 (摳男同學)》之銘言:
: : 進入了戰艦主砲的打擊範圍內
: : 艦載機的速度與機動能力,哪可能比的過戰列艦的砲彈!?
: : 在宇宙中
: : 小型戰鬥艇的打擊範圍不見得比光砲遠,但是速度一定比光砲慢!
: : 而且絕不可能比大型艦手長腳長
: : 即使你有航艦,能在偵測到有敵方戰艦再派出去
: : 但是在同樣的距離上,光砲也一定會比你的艦載機先到目標!
: : 說,你怎麼機動!?
: 這才是所謂的迷思! 飛機是飛的比砲彈慢
: 但你真的有聽過用砲彈打下飛機的例子嗎?
戰史上有啊 XD
姑且不論「砲」,歷史上被防空飛彈打下來的飛機不知凡幾
(不然要防空飛彈作啥)
: 不管你用Beam或實體彈
: 從射出去到擊中目標都需要時間
: 現代飛彈的射程隨便都幾十幾百公里起跳
: 還不知道進入宇宙時代可以延伸到多遠
: 請問你一個有飛行時間的砲彈
: 要怎麼打中幾百幾千公里外做出迴避動作的"小"戰機?
: 說,你要怎麼瞄?!
幾百公里對光束武器而言,是很長的距離嗎?
就算光束武器不是真正用「光速」移動,也遠比飛彈快吧。
只要算好前置量要擊中不是什麼問題。
: 你要怎麼將能量持續對準在幾百幾千公里外的飛行機動目標?
: : 曲速的威力,就是可以讓宇宙船不需要進行高G加速,卻有推進引擎無法望其項背的
: : 機動能力.
: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^6
: 難怪你覺得大型戰艦必贏
: 因為你把曲速當成可以隨意跳躍到任何定點又無視G力的東西
: 告訴你,曲速才沒有這麼方便!
: 真有這麼方便的話,你有看過任何一集ST
: 用曲速在敵人周圍跳來~~跳來~~射擊嗎?
抱歉,在ST的世界裡這種戰術是有的。
Picard Maneuver
Picard ordered the Stargazer to make a short warp jump toward the attacking
ship, outrunning the light of its own image coming from its previous
location.[1] The Ferengi were momentarily distracted by what appeared to be a
second ship coming out of warp, providing the Stargazer with enough time to
destroy them.[1] The crippled Stargazer's crew abandoned ship in lifeboats
and shuttlecraft and were recovered ten weeks later.[1] Picard was
court-martialed but cleared of wrongdoing.[1]
The "Picard Maneuver" became required reading for Starfleet Academy
students.
--
「我從高中時代就沒有看到蘿莉不推倒的經驗,
如果有,那一定是御姐,但卻被判定是蘿莉。」
http://hsuans.blogspot.com/
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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:因為你把曲速當成可以隨意跳躍到任何定點又無視G力的東西
:告訴你,曲速才沒有這麼方便!
:真有這麼方便的話,你有看過任何一集ST
:用曲速在敵人周圍跳來~~跳來~~射擊嗎?
:但沒有,為什麼?
:因為就算你開一秒鐘,也會立刻脫離戰鬥空域遠遠的
:曲速就是這麼快也這麼唬爛的東西
:這是一個遠比光速還要快的速度
:就算是在ST這種科技力已達唬爛境界的作品中
:你也沒辦法只進入曲速0.0000000x秒
那你告訴我我引的那一段是狗屁嗎?
※ 編輯: hsuans 來自: 61.57.134.207 (09/04 10:53)
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